AquaGone
The theme for the 50th Ludum Dare Game Jam is Delay the Inevitable. For this game, full screen is recommended.
In this game, water is slowly rising around the island and you have to keep it from overtaking the entire island. If you hit the rising water, the game is over.
The goal of this game is to find sticks and coins around the map and pick them up, and sell sticks in the pond at the top of the mountain. 1 stick sells for 1 coin, and you can buy super sponges which will automatically lower the water level surrounding the island for 2 coins per super sponge (lowering the water level by 10). As you play, the water gets faster.
I worked by myself and made all the music and sound effects by myself. Unfortunately I did not have time to make custom art.
Sometimes the audio doesn't start when you play, if it doesn't play audio try refreshing the page and full screen after reading instructions and closing them, as that should make the audio play if it wasn't playing before.
Controls:
WASD or Arrow Keys to move
Shift to run
Space to jump
P or F to pick up sticks and coins
Status | In development |
Platforms | HTML5 |
Author | firescape games |
Genre | Adventure |
Made with | Unity |
Tags | 3D, First-Person, Relaxing, Singleplayer, Unity |
Comments
Log in with itch.io to leave a comment.
Tigers!!!!
Once I found the pond it was pretty sweet! I enjoyed the darkening that happens as the water rises and also how I can see the trees below the water. it's cool.